SpaceEngine Version 0.9.6.2 beta STARTING Loading script "config/main.cfg" Loading script "config/universe.cfg" Loading script "data/locale/rus-gui.cfg" Opening window Initializing OpenGL Vendor: NVIDIA Corporation Renderer: GeForce 9500 GT/PCIe/SSE2 OpenGL version: 3.3.0 GLSL version: 3.30 NVIDIA via Cg compiler Extensions: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Framebuffer objects supported Half floats suppoted Floating-point pixel format: GL_RGBA16F_ARB 3D textures suppoted Texture blocks: 4 Max texture size: 8192 Max rectangle texture size: 8192 Max cubemap texture size: 8192 Max 3D texture size: 2048 Max anisotropy: 16 Draw buffers: 8 Total video memory: 512 Mb Available video memory: 131 Mb Dynamic video memory detection enabled Total RAM: 2047 Mb Available RAM: 1921 Mb RAM granular.: 4 kb Loading image "data/textures/common/splash00.jpg" INITIALIZING ENGINE Loading shader "data/shaders/hdr_down4.glsl" Loading shader "data/shaders/hdr_bloom.glsl" Loading shader "data/shaders/hdr_tone_alpha.glsl" Loading shader "data/shaders/hdr_tone.glsl" Loading shader "data/shaders/hdr_tone_bloom.glsl" Loading shader "data/shaders/proj_fisheye.glsl" Loading shader "data/shaders/fxaa.glsl" Loading script "config/user.cfg" Loading script "data/models/galaxies/Models.cfg" Loading script "data/models/galaxies/Hubble.cfg" Loading script "data/models/atmospheres/atmospheres.cfg" Loading shader "data/shaders/atmo_transmittance.glsl" Loading script "data/models/engine/lens_flare.cfg" Loading shader "data/shaders/get_pixel.glsl" Loading shader "data/shaders/billboard.glsl" Loading shader "data/shaders/blackhole.glsl" Loading shader "data/shaders/sun_flare_conv.glsl" Loading image "data/textures/common/notex.png" 86.328 kb / 86.328 kb 103.579/103.579 ms Loading image "data/textures/common/cursor.png" 5.578 kb / 91.906 kb 123.826/227.405 ms Loading image "data/textures/common/interface.png" 1369.328 kb / 1461.234 kb 159.525/386.930 ms Loading image "data/locale/rus-menu.png" 4100.000 kb / 5561.234 kb 138.660/525.590 ms Loading image "data/locale/rus-font.png" 65.000 kb / 5626.234 kb 81.805/607.394 ms Loading script "data/locale/rus-font.cfg" Loading image "data/textures/common/exitscreen.jpg" 412.133 kb / 6038.367 kb 68.723/676.117 ms Loading shader "data/shaders/mipmap_copy.glsl" Loading shader "data/shaders/mipmap_down.glsl" Loading shader "data/shaders/mipmap_down_norm.glsl" Loading shader "data/shaders/bump2normal.glsl" Loading shader "data/shaders/tg_spiral_galaxy.glsl" Loading shader "data/shaders/tg_sun_height.glsl" Loading shader "data/shaders/tg_sun_color.glsl" Loading shader "data/shaders/tg_terra_height.glsl" Loading shader "data/shaders/tg_terra_color.glsl" Loading shader "data/shaders/tg_selena_height.glsl" Loading shader "data/shaders/tg_selena_color.glsl" Loading shader "data/shaders/tg_asteroid_height.glsl" Loading shader "data/shaders/tg_asteroid_color.glsl" Loading shader "data/shaders/tg_clouds_height.glsl" Loading shader "data/shaders/tg_clouds_color.glsl" Loading shader "data/shaders/tg_gasgiant_height.glsl" Loading shader "data/shaders/tg_gasgiant_color.glsl" Procedural generator shaders loaded in 1169.793 ms Loading image "data/textures/common/pack_terra.png" 21861.328 kb / 27899.695 kb Loading image "data/textures/common/pack_desert.png" 21861.328 kb / 49761.023 kb Loading script "data/models/engine/pack_terra.cfg" Loading script "data/models/engine/pack_desert.cfg" Loading shader "data/shaders/particle.glsl" DONE LOADING GALAXIES Loading image "data/textures/common/gal_part.png" 87.329 kb / 49848.353 kb 175.054/851.172 ms Loading image "data/textures/common/sprites_gal.png" 685.666 kb / 50534.019 kb 180.747/1031.919 ms Loading image "data/textures/common/galaxy_bulge.png" 345.329 kb / 50879.348 kb 153.165/1185.084 ms Loading shader "data/shaders/clusneb_particle.glsl" Loading shader "data/shaders/clusneb_particle_point.glsl" Loading shader "data/shaders/galaxy_particle.glsl" Loading shader "data/shaders/galaxy_particle_point.glsl" Loading shader "data/shaders/galaxy_map.glsl" Loading shader "data/shaders/galaxy_map_line.glsl" Loading shader "data/shaders/galaxy_plane.glsl" Loading shader "data/shaders/galaxy_plane_map.glsl" Loading shader "data/shaders/galaxy_bulge.glsl" Loading shader "data/shaders/galaxy_bulge_map.glsl" Loading shader "data/shaders/galaxy_model.glsl" Loading shader "data/shaders/galaxy_model_map.glsl" Loading shader "data/shaders/galaxy_model_bulge.glsl" Loading shader "data/shaders/galaxy_model_bulge_map.glsl" Loading galaxies catalogs Loading script "data/catalogs/galaxies/galaxies10k.sc" Building galaxies octree DONE LOADING CLUSTERS Loading clusters catalogs Loading script "data/catalogs/clusters/clusters_open_named.sc" Loading script "data/catalogs/clusters/clusters_open.sc" Loading script "data/catalogs/clusters/clusters_globular.sc" DONE LOADING NEBULAE Loading nebulae catalogs Loading script "data/catalogs/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS Loading image "data/textures/common/star_part.png" 87.329 kb / 50966.677 kb 247.019/1432.102 ms Loading image "data/textures/common/flare.png" 1369.328 kb / 52336.005 kb 185.910/1618.012 ms Loading image "data/textures/common/lens_flare.png" 343.840 kb / 52679.845 kb 197.025/1815.037 ms Loading image "data/textures/common/corona00.png" 1373.329 kb / 54053.174 kb 287.931/2102.969 ms Loading image "data/textures/common/corona01.png" 1373.329 kb / 55426.503 kb 294.994/2397.963 ms Loading image "data/textures/common/corona02.png" 1373.329 kb / 56799.832 kb 417.956/2815.919 ms Loading image "data/textures/common/corona03.png" 1373.329 kb / 58173.161 kb 397.643/3213.562 ms Loading image "data/textures/common/corona04.png" 1373.329 kb / 59546.490 kb 218.181/3431.743 ms Loading image "data/textures/common/corona05.png" 1373.329 kb / 60919.819 kb 330.157/3761.900 ms Loading image "data/textures/common/corona06.png" 1373.329 kb / 62293.148 kb 316.493/4078.393 ms Loading image "data/textures/common/corona07.png" 1373.329 kb / 63666.478 kb 421.000/4499.393 ms Loading image "data/textures/common/corona08.png" 1373.329 kb / 65039.807 kb 865.776/5365.170 ms Loading image "data/textures/common/corona09.png" 1373.329 kb / 66413.136 kb 264.800/5629.970 ms Loading shader "data/shaders/star.glsl" Loading shader "data/shaders/star_blur.glsl" Loading shader "data/shaders/star_point.glsl" Loading shader "data/shaders/star_point_blur.glsl" Loading shader "data/shaders/star_flare.glsl" Loading shader "data/shaders/star_map.glsl" Loading shader "data/shaders/star_map_line.glsl" Loading star catalogs Loading script "data/catalogs/stars/BinStars.sc" Loading script "data/catalogs/stars/Stars.sc" Loading script "data/catalogs/stars/ExoPlanetsSuns.sc" Loading script "data/catalogs/stars/Fictional.sc" Loading star catalog "data/catalogs/stars/stars120k.dat" Binary catalog: 112524 stars Text catalog(s): 667 stars Total: 113191 stars Loading script "data/catalogs/stars/stars120k.txt" Removing duplicate stars Duplicate stars: 352 Removed stars: 4 Building stars octree DONE LOADING PLANETS Loading shader "data/shaders/corona_plane.glsl" Generating shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_tm_light1.glf" 231.851/5861.821 ms Generating shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_tm_light1.glf" 247.833/6109.654 ms Generating shader "cache/shaders/glsl/planet_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_tm_light1.glf" 215.555/6325.209 ms Generating shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_tm_light1.glf" 220.499/6545.708 ms Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_atm_tm_light1.glf" 143.703/6689.412 ms Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_tm_light1.glf" 140.403/6829.815 ms Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_tm_light1.glf" 153.030/6982.845 ms Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_tm_light1.glf" 186.230/7169.076 ms Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_transp_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_tm_light1.glf" 134.908/7303.984 ms Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_tm_light1.glf" 133.078/7437.061 ms Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_transp_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_atm_tm_light1.glf" 134.859/7571.920 ms Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light1.glf" 156.725/7728.645 ms Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_sun_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_sun_tm_light1.glf" 171.711/7900.356 ms Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_sun_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_sun_tm_light1.glf" 141.807/8042.162 ms Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_sun_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_tm_light1.glf" 258.335/8300.497 ms Generating shader "cache/shaders/glsl/sky_light1.glv" Loading shader "cache/shaders/glsl/sky_light1.glv" Generating shader "cache/shaders/glsl/sky_tm_light1.glf" Loading shader "cache/shaders/glsl/sky_tm_light1.glf" 246.212/8546.708 ms Generating shader "cache/shaders/glsl/rings_light1.glv" Loading shader "cache/shaders/glsl/rings_light1.glv" Generating shader "cache/shaders/glsl/rings_tm_light1.glf" Loading shader "cache/shaders/glsl/rings_tm_light1.glf" 205.759/8752.468 ms Generating shader "cache/shaders/glsl/spacecraft_diff_light0.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light0.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_tm_light0.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_tm_light0.glf" 212.227/8964.694 ms Generating shader "cache/shaders/glsl/spacecraft_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_tm_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_tm_light1.glf" 190.033/9154.728 ms Generating shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_tm_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_tm_light1.glf" 364.297/9519.025 ms Generating shader "cache/shaders/glsl/spacecraft_bump_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_bump_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_bump_tm_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_bump_tm_light1.glf" 248.365/9767.390 ms Generating shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_bump_tm_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_tm_light1.glf" 221.773/9989.162 ms Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_spec_tm_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_spec_tm_light1.glf" 167.433/10156.596 ms Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_bump_spec_tm_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_spec_tm_light1.glf" 165.254/10321.850 ms Loading planets catalogs Loading script "data/catalogs/planets/BinStars.sc" Loading script "data/catalogs/planets/Stars.sc" Loading script "data/catalogs/planets/Avatar.sc" Loading script "data/catalogs/planets/Cyrannus.sc" Loading script "data/catalogs/planets/SolarSys.sc" Loading script "data/catalogs/planets/SmallMoons.sc" Loading script "data/catalogs/planets/Asteroids.sc" Loading script "data/catalogs/planets/KuiperBelt.sc" Loading script "data/catalogs/planets/ExoPlanets.sc" DONE LOADING SPACECRAFTS Loading spacecrafts Loading script "data/models/spacecrafts/spacecrafts.sc" DONE BUILDING DATABASE DONE INITIALIZING CLUSTERS Initializing catalog clusters parameters Initializing clusters models Loading shader "data/shaders/cluster_particle.glsl" DONE INITIALIZING NEBULAE Initializing catalog nebulae parameters Loading script "data/models/nebulae/Models.cfg" Initializing nebulae models Loading image "data/textures/common/sprites_neb.png" 172.166 kb / 66585.302 kb 112.313/10434.162 ms Loading shader "data/shaders/nebula_model.glsl" Loading shader "data/shaders/nebula_model_light1.glsl" Loading shader "data/shaders/nebula_model_light2.glsl" Loading shader "data/shaders/nebula_model_light3.glsl" Loading shader "data/shaders/nebula_model_light4.glsl" Loading shader "data/shaders/nebula_model_map.glsl" Loading shader "data/shaders/nebula_model_map_light1.glsl" Loading shader "data/shaders/nebula_model_map_light2.glsl" Loading shader "data/shaders/nebula_model_map_light3.glsl" Loading shader "data/shaders/nebula_model_map_light4.glsl" DONE INITIALIZING GALAXIES Creating galaxy model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/MilkyWay_small.png" Loading image "data/textures/galaxies/Sa_side.png" Saving model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/MilkyWay_small.png" 86.328 kb / 66671.630 kb Loading image "data/textures/galaxies/MilkyWay_sys.jpg" Creating subsystems of galaxy "Milky Way" DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING USER Loading script "config/user.cfg" Creating planetary system of star "Sol" 181 objects found in catalog Loading script "config/keys.cfg" DONE LOADING NEARBY GALAXIES Creating galaxy model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31_small.png" Loading image "data/textures/galaxies/Sb_side.png" Saving model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31_small.png" 86.328 kb / 66757.958 kb Loading image "data/textures/galaxies/M31_sys.jpg" Creating galaxy model "cache/models/galaxies/M33.gm" Loading image "data/textures/galaxies/M33_small.png" Loading image "data/textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/M33.gm" Loading image "data/textures/galaxies/M33_small.png" 86.328 kb / 66844.286 kb Loading image "data/textures/galaxies/M33_sys.jpg" Creating galaxy model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC_small.png" Loading image "data/textures/galaxies/LMC_side.png" Saving model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC_small.png" 86.328 kb / 66930.614 kb Loading image "data/textures/galaxies/LMC_sys.jpg" Creating galaxy model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC_small.png" Loading image "data/textures/galaxies/SMC_side.png" Saving model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC_small.png" 86.328 kb / 67016.942 kb Loading image "data/textures/galaxies/SMC_sys.jpg" DONE INITIALIZING ENGINE Loading shader "data/shaders/body_particle.glsl" Loading shader "data/shaders/body_particle_point.glsl" Loading shader "data/shaders/body_flare.glsl" Loading shader "data/shaders/point_marker.glsl" Loading shader "data/shaders/orbit_map.glsl" Loading script "config/places.cfg" Loading script "config/journal.cfg" DONE Starting loader thread RUNNING ENGINE ................... Creating universe block "G 0-0-0" 175.321/175.321 ms Creating universe block "G 0-1-1" ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory 175.177/175.177 ms Creating universe block "G 0-1-3" ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory 203.148/203.148 ms Creating universe block "G 0-1-4" ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory 160.327/160.327 ms Creating universe block "G 0-1-5" ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory 190.101/190.101 ms Creating universe block "G 0-1-7" ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory 239.442/239.442 ms Loading image "data/textures/galaxies/MilkyWay.png" ERROR: TextureCache.GetTexture(): Error disposing memory 284.619/284.619 ms Creating stars block "S 31-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 155.769/155.769 ms Creating stars block "S 86-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 119.462/119.462 ms Creating stars block "S 87-0-0" 92.557/92.557 ms Creating stars block "S 94-0-0" 60.727/60.727 ms Creating stars block "S 95-0-0" 64.220/64.220 ms Creating stars block "S 114-0-0" 59.800/59.800 ms Creating stars block "S 115-0-0" 61.135/61.135 ms 0.001/0.001 ms Creating stars block "S 119-0-0" 59.274/59.274 ms Creating stars block "S 122-0-0" 61.364/61.364 ms Creating stars block "S 123-0-0" 60.680/60.680 ms Creating stars block "S 124-0-0" 86.150/86.150 ms Creating stars block "S 126-0-0" 65.225/65.225 ms Creating stars block "S 141-0-0" 100.416/100.416 ms Creating stars block "S 193-0-0" 60.034/60.034 ms Creating stars block "S 195-0-0" 80.305/80.305 ms Creating stars block "S 196-0-0" 60.329/60.329 ms Creating stars block "S 197-0-0" 62.083/62.083 ms Creating stars block "S 198-0-0" 60.467/60.467 ms Creating stars block "S 199-0-0" 65.428/65.428 ms Creating stars block "S 200-0-0" 59.636/59.636 ms Creating stars block "S 201-0-0" 68.626/68.626 ms Creating stars block "S 202-0-0" 59.538/59.538 ms Creating stars block "S 203-0-0" 63.112/63.112 ms Creating stars block "S 204-0-0" 60.545/60.545 ms Creating stars block "S 205-0-0" 62.416/62.416 ms Creating stars block "S 206-0-0" 62.516/62.516 ms Creating stars block "S 207-0-0" 61.919/61.919 ms Creating stars block "S 213-0-0" 61.360/61.360 ms Creating stars block "S 216-0-0" 65.690/65.690 ms Creating stars block "S 220-0-0" 60.482/60.482 ms Creating stars block "S 224-0-0" 64.101/64.101 ms Creating stars block "S 225-0-0" 61.961/61.961 ms Creating stars block "S 226-0-0" 63.594/63.594 ms Creating stars block "S 227-0-0" 62.378/62.378 ms Creating stars block "S 228-0-0" 64.174/64.174 ms Creating stars block "S 229-0-0" 65.238/65.238 ms Creating stars block "S 231-0-0" 63.630/63.630 ms Creating stars block "S 232-0-0" 62.601/62.601 ms Creating stars block "S 233-0-0" 66.814/66.814 ms Creating stars block "S 234-0-0" 67.451/67.451 ms Creating stars block "S 235-0-0" 64.479/64.479 ms Creating stars block "S 236-0-0" 70.482/70.482 ms Creating stars block "S 237-0-0" 64.096/64.096 ms Creating stars block "S 238-0-0" 64.834/64.834 ms Creating stars block "S 241-0-0" 63.060/63.060 ms Creating stars block "S 248-0-0" 64.255/64.255 ms Creating stars block "S 252-0-0" 68.607/68.607 ms Creating stars block "S 346-0-0" 96.974/96.974 ms Creating stars block "S 449-0-0" 63.159/63.159 ms Creating stars block "S 451-0-0" 65.484/65.484 ms Creating stars block "S 456-0-0" 47.301/47.301 ms Creating subsystems of galaxy "Sagittarius dSph" 64.886/64.886 ms 0.000/0.000 ms Loading image "data/textures/planets/Dione/Surface/base.jpg" 513.500 kb / 67530.442 kb 180.319/180.319 ms Loading image "data/textures/planets/Tethys/Surface/base.jpg" 513.500 kb / 68043.942 kb 163.340/163.340 ms Generating shader "cache/shaders/glsl/planet_light2.glv" Loading shader "cache/shaders/glsl/planet_light2.glv" Generating shader "cache/shaders/glsl/planet_tm_light2.glf" Loading shader "cache/shaders/glsl/planet_tm_light2.glf" 260.380/260.380 ms Loading image "data/textures/planets/Saturn.png" ERROR: TextureCache.GetTexture(): Error disposing memory 431.813/431.813 ms Loading image "data/textures/planets/Saturn-rings-wide.png" 264.031 kb / 68307.974 kb 178.451/178.451 ms Loading atmosphere model "data/models/atmospheres/Earth.atm" 477.007/477.007 ms Loading image "data/textures/planets/Janus.jpg" ERROR: TextureCache.GetTexture(): Error disposing memory 194.360/194.360 ms Loading image "data/textures/planets/Enceladus/Surface/base.jpg" ERROR: TextureCache.GetTexture(): Error disposing memory 170.675/170.675 ms 0.001/0.001 ms 0.001/0.002 ms 0.001/0.003 ms 0.001/0.004 ms 0.001/0.005 ms 0.001/0.006 ms 0.001/0.007 ms 0.001/0.008 ms 0.001/0.009 ms 0.001/0.010 ms 0.001/0.011 ms 0.001/0.012 ms 0.001/0.013 ms Creating stars block "SC 0-0-0" ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory 148.060/148.073 ms 0.001/0.001 ms 0.002/0.002 ms 0.001/0.003 ms 0.001/0.004 ms 0.001/0.005 ms Creating stars block "S 141-1-1" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 140.400/140.405 ms Creating stars block "S 141-1-5" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 143.008/143.008 ms 0.001/0.001 ms 0.001/0.002 ms 0.001/0.003 ms Creating stars block "S 196-1-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 130.294/130.297 ms Creating stars block "S 196-1-4" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 136.061/136.061 ms 0.000/0.000 ms 0.001/0.002 ms 0.001/0.002 ms 0.001/0.003 ms 0.001/0.005 ms 0.001/0.006 ms 0.001/0.007 ms 0.002/0.008 ms 0.001/0.010 ms 0.001/0.011 ms 0.001/0.012 ms 0.001/0.013 ms 0.001/0.014 ms 0.001/0.015 ms 0.001/0.017 ms 0.001/0.017 ms 0.001/0.018 ms 0.001/0.019 ms 0.001/0.020 ms 0.001/0.022 ms 0.001/0.022 ms 0.002/0.024 ms 0.001/0.025 ms 0.001/0.026 ms 0.000/0.026 ms 0.001/0.027 ms 0.001/0.028 ms 0.001/0.030 ms 0.001/0.030 ms 0.001/0.031 ms 0.001/0.032 ms 0.001/0.033 ms 0.001/0.034 ms 0.001/0.035 ms 0.001/0.036 ms 0.001/0.038 ms Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_ice_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_ice_tm_light1.glf" 203.867/203.905 ms Generating shader "cache/shaders/glsl/planet_diff_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_ice_tm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_ice_tm_light2.glf" 279.317/279.317 ms Creating stars block "S 225-0-0" 81.481/81.481 ms Generating shader "cache/shaders/glsl/planet_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_rings_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_rings_tm_light1.glf" 528.083/528.083 ms Loading shader "cache/shaders/glsl/planet_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_rings_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_rings_atm_tm_light1.glf" 360.985/360.985 ms Creating stars block "S 114-1-4" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 71.134/71.134 ms Creating subsystems of galaxy "UrsaMinor Dwarf" 70.427/70.427 ms Creating stars block "S 339-0-0" 2.706/2.706 ms Creating stars block "S 448-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 147.554/150.259 ms Creating universe block "G 0-1-6" ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory 195.889/195.889 ms Creating nebula model "cache/models/nebulae/Diff4.nm" Loading image "data/textures/nebulae/Diff4x.png" Loading image "data/textures/nebulae/Diff4x.png" Loading image "data/textures/nebulae/Diff4y.png" Loading image "data/textures/nebulae/Diff4y.png" Loading image "data/textures/nebulae/Diff4z.png" Loading image "data/textures/nebulae/Diff4z.png" Saving model "cache/models/nebulae/Diff4.nm" Saving script "data/models/nebulae/Models.cfg" Creating stars block "S 117-0-0" 36.442/36.442 ms Creating stars block "S 118-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 148.031/148.031 ms 0.002/0.002 ms 0.002/0.003 ms 0.002/0.006 ms Creating stars block "S 230-0-0" 73.870/73.876 ms Creating stars block "S 245-0-0" 84.342/84.342 ms Creating stars block "S 337-0-0" 108.691/108.691 ms Creating stars block "S 338-0-0" 80.623/80.623 ms Creating stars block "S 450-0-0" 66.066/66.066 ms Creating stars block "S 452-0-0" 73.331/73.331 ms Creating stars block "SC 0-0-0" 70.049/70.049 ms Creating stars block "SC 0-0-0" 71.697/71.697 ms Creating stars block "SC 0-0-0" 91.201/91.201 ms Creating stars block "S 169-0-0" 9.021/9.021 ms Creating stars block "S 243-0-0" 63.781/63.781 ms Creating stars block "S 212-0-0" 80.050/80.050 ms Creating stars block "S 215-0-0" 76.316/76.316 ms Creating stars block "S 240-0-0" 74.425/74.425 ms Creating stars block "S 209-0-0" 76.117/76.117 ms Creating stars block "S 210-0-0" 73.872/73.872 ms Creating stars block "S 211-0-0" 103.620/103.620 ms Creating stars block "S 214-0-0" 77.921/77.921 ms Creating stars block "S 244-0-0" 76.885/76.885 ms Creating stars block "S 464-0-0" 74.324/74.324 ms Creating stars block "S 192-0-0" 75.422/75.422 ms Creating stars block "S 194-0-0" 74.086/74.086 ms Creating stars block "S 208-0-0" 74.526/74.526 ms Creating stars block "S 242-0-0" 68.987/68.987 ms Creating stars block "S 139-0-0" 81.215/81.215 ms 0.001/0.001 ms 0.001/0.002 ms Creating stars block "S 116-0-0" 76.881/76.882 ms Creating stars block "S 120-0-0" 75.627/75.627 ms Creating stars block "S 121-0-0" 76.144/76.144 ms Creating stars block "S 92-0-0" 67.780/67.780 ms Creating stars block "S 93-0-0" 67.349/67.349 ms Creating stars block "SC 0-0-0" 92.906/92.906 ms Creating stars block "S 102-0-0" 77.064/77.064 ms Creating stars block "S 103-0-0" 76.908/76.908 ms Creating stars block "S 106-0-0" 75.992/75.992 ms Creating stars block "S 112-0-0" 79.682/79.682 ms Creating stars block "S 113-0-0" 70.668/70.668 ms Creating stars block "SC 0-0-0" 83.453/83.453 ms 0.001/0.001 ms Creating stars block "S 336-0-0" 79.470/79.471 ms Creating stars block "S 83-0-0" 78.282/78.282 ms Creating stars block "S 85-0-0" 104.323/104.323 ms Creating stars block "S 89-0-0" 71.594/71.594 ms Creating stars block "S 99-0-0" 73.383/73.383 ms 0.002/0.002 ms Creating stars block "S 322-0-0" 76.392/76.393 ms Creating stars block "S 78-0-0" 76.714/76.714 ms Creating stars block "S 84-0-0" 77.602/77.602 ms Creating stars block "S 88-0-0" 83.129/83.129 ms Creating stars block "S 90-0-0" 70.812/70.812 ms Creating stars block "S 98-0-0" 70.305/70.305 ms Creating stars block "S 71-0-0" 77.575/77.575 ms Creating stars block "S 82-0-0" 78.102/78.102 ms Creating stars block "S 91-0-0" 77.125/77.125 ms Creating stars block "S 97-0-0" 77.027/77.027 ms Creating stars block "S 74-0-0" 77.054/77.054 ms Creating stars block "S 81-0-0" 71.365/71.365 ms Creating stars block "S 96-0-0" 72.095/72.095 ms Creating planetary system of star "Kornephoros/BET Her/27 Her/HD 148856/HIP 80816" 1054 objects generated Creating stars block "SC 0-0-0" ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory 78.488/78.488 ms Creating stars block "S 116-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 169.187/169.187 ms Creating stars block "S 338-0-0" 76.832/76.832 ms Creating stars block "S 112-0-0" 77.731/77.731 ms Creating stars block "S 102-0-0" 78.519/78.519 ms Creating stars block "SC 0-0-0" ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory 186.131/186.131 ms Creating stars block "S 336-0-0" 67.163/67.163 ms Creating stars block "S 98-0-0" 74.049/74.049 ms 0.001/0.001 ms Creating stars block "S 322-0-0" 77.102/77.102 ms Creating stars block "S 84-0-0" 78.030/78.030 ms Creating stars block "SC 0-0-0" ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory 189.612/189.612 ms 0.000/0.000 ms Creating stars block "SC 0-0-0" ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory 159.678/159.678 ms 0.001/0.001 ms Creating stars block "SC 0-0-0" 3.782/3.782 ms Creating stars block "S 342-0-0" 82.779/82.779 ms 0.000/0.000 ms Creating stars block "SC 0-0-0" 93.360/93.360 ms Creating stars block "S 283-0-0" 3.186/3.186 ms Creating stars block "S 63-0-0" 69.995/69.995 ms Creating stars block "S 59-0-0" 82.944/82.944 ms Creating stars block "S 281-0-0" 84.020/84.020 ms Creating stars block "S 61-0-0" 80.654/80.654 ms Creating stars block "S 267-0-0" 85.997/85.997 ms Creating image "data/textures/planets/*B56087 1" 24.459/24.459 ms Creating image "data/textures/planets/*D56087 1" 65.571/65.571 ms Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_sun_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_sun_tm_light1.glf" 396.449/396.449 ms Creating image "56087 1/Surface/Bump/pos_x/0_0_0" 51.136/51.136 ms Creating image "56087 1/Surface/Diff/pos_x/0_0_0" 85.068/85.068 ms Creating mesh "56087 1/Surface/Bump/pos_x/0_0_0" 80.667/80.667 ms Creating image "56087 1/Surface/Bump/neg_x/0_0_0" 105.827/105.827 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 192.592/192.592 ms Creating mesh "56087 1/Surface/Bump/neg_x/0_0_0" 81.875/81.875 ms Creating stars block "S 63-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 177.288/177.288 ms Creating stars block "S 267-0-0" 82.545/82.545 ms Creating stars block "S 283-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 187.007/187.007 ms Creating stars block "S 342-0-0" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory 176.276/176.276 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 179.152/179.152 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 197.397/197.397 ms Creating image "56087 1/Surface/Diff/neg_y/0_0_0" 83.527/83.527 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 201.350/201.350 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 180.315/180.315 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 195.082/195.082 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 186.823/186.823 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 234.941/234.941 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 198.120/198.120 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 181.562/181.562 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 181.618/181.618 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 194.868/194.868 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 219.750/219.750 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 187.923/187.923 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 202.789/202.789 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 216.645/216.645 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 174.166/174.166 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 165.210/165.210 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 184.772/184.772 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 187.847/187.847 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 219.550/219.550 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 176.768/176.768 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 209.674/209.674 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 214.824/214.824 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 162.782/162.782 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 195.931/195.931 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 211.285/211.285 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 162.618/162.618 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 196.790/196.790 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 215.947/215.947 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 227.568/227.568 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 254.510/254.510 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 213.363/213.363 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 191.979/191.979 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 192.428/192.428 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 255.200/255.200 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 178.502/178.502 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 181.698/181.698 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 216.075/216.075 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 197.973/197.973 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 185.188/185.188 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 216.206/216.206 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 197.230/197.230 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 184.333/184.333 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 221.623/221.623 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 208.701/208.701 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 205.126/205.126 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 210.297/210.297 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 199.860/199.860 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 200.920/200.920 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 209.985/209.985 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 243.350/243.350 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 210.563/210.563 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 229.227/229.227 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 205.092/205.092 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 189.966/189.966 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 226.594/226.594 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 202.862/202.862 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 214.205/214.205 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 232.105/232.105 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 219.095/219.095 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 207.350/207.350 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 232.027/232.027 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 205.050/205.050 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 210.732/210.732 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 197.878/197.878 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 210.072/210.072 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 216.432/216.432 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 234.861/234.861 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 215.591/215.591 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 213.437/213.437 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 186.234/186.234 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 247.154/247.154 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 215.229/215.229 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 268.786/268.786 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 249.115/249.115 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 188.615/188.615 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 240.008/240.008 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 213.587/213.587 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 220.328/220.328 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 247.758/247.758 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 238.995/238.995 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 223.160/223.160 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 239.140/239.140 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 219.550/219.550 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 220.939/220.939 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 243.397/243.397 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 279.710/279.710 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 258.091/258.091 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 239.889/239.889 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 220.832/220.832 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 243.047/243.047 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 246.742/246.742 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 225.165/225.165 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 223.625/223.625 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 250.556/250.556 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 208.296/208.296 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 227.862/227.862 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 243.649/243.649 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 260.530/260.530 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 220.460/220.460 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 254.905/254.905 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 227.232/227.232 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.190/264.190 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 254.517/254.517 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 225.886/225.886 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 231.584/231.584 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 255.223/255.223 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 231.123/231.123 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 247.567/247.567 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 249.492/249.492 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 234.536/234.536 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 245.087/245.087 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 257.951/257.951 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 238.488/238.488 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 221.411/221.411 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.228/259.228 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 223.338/223.338 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.119/275.119 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.208/261.208 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 242.308/242.308 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.938/276.938 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 256.984/256.984 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.049/263.049 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 242.422/242.422 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 302.483/302.483 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 240.594/240.594 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 229.142/229.142 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.975/263.975 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 247.122/247.122 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 213.865/213.865 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.096/272.096 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 247.177/247.177 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 245.876/245.876 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 265.016/265.016 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 280.613/280.613 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 251.821/251.821 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 236.788/236.788 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 245.585/245.585 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 250.094/250.094 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.210/266.210 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 252.411/252.411 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 286.436/286.436 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 268.423/268.423 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 306.245/306.245 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 252.674/252.674 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 247.783/247.783 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 249.739/249.739 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 252.899/252.899 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.954/273.954 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 250.630/250.630 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 240.110/240.110 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.747/311.747 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 242.836/242.836 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.464/259.464 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.638/276.638 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 262.377/262.377 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 257.291/257.291 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 315.382/315.382 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 255.639/255.639 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 293.745/293.745 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 281.882/281.882 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 260.031/260.031 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 267.055/267.055 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.237/273.237 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.374/263.374 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.004/264.004 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 282.518/282.518 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 253.926/253.926 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.005/301.005 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 321.427/321.427 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 269.200/269.200 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 289.530/289.530 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 291.470/291.470 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 269.373/269.373 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.277/269.277 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 271.245/271.245 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 266.622/266.622 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.485/273.485 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.397/297.397 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.681/272.681 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 285.640/285.640 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 292.946/292.946 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 306.492/306.492 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 270.905/270.905 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 332.345/332.345 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 260.784/260.784 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.300/262.300 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 315.302/315.302 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 271.210/271.210 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.760/301.760 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 296.934/296.934 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 347.737/347.737 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.375/263.375 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 251.638/251.638 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 275.565/275.565 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 312.781/312.781 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 364.134/364.134 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.311/277.311 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.684/277.684 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 306.800/306.800 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 281.363/281.363 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 283.085/283.085 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 306.544/306.544 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 287.201/287.201 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 280.742/280.742 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 267.501/267.501 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 317.601/317.601 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 287.758/287.758 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 296.556/296.556 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 268.424/268.424 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 289.547/289.547 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 285.571/285.571 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 278.475/278.475 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 329.641/329.641 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 307.041/307.041 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.299/286.299 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 355.857/355.857 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 303.692/303.692 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 278.418/278.418 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 287.215/287.215 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 310.246/310.246 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 257.782/257.782 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 287.062/287.062 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 321.260/321.260 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 283.628/283.628 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 257.824/257.824 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 305.936/305.936 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.444/286.444 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.745/266.745 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 308.082/308.082 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 284.770/284.770 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.341/277.341 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 317.039/317.039 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.881/286.881 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 292.080/292.080 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.441/273.441 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 292.414/292.414 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 287.423/287.423 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.447/275.447 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 284.453/284.453 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 325.091/325.091 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 253.293/253.293 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 320.303/320.303 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 325.895/325.895 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.790/272.790 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.340/273.340 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 290.203/290.203 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 305.377/305.377 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.577/273.577 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 320.044/320.044 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.751/311.751 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 281.587/281.587 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.284/278.284 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.422/299.422 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 288.640/288.640 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.610/259.610 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 306.244/306.244 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 258.096/258.096 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 287.019/287.019 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 312.655/312.655 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.835/272.835 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 293.611/293.611 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 292.214/292.214 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 289.875/289.875 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.377/277.377 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 305.009/305.009 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.146/273.146 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.462/273.462 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.061/311.061 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 276.434/276.434 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 289.536/289.536 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 285.233/285.233 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 258.897/258.897 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 283.091/283.091 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 294.206/294.206 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 296.893/296.893 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 298.241/298.241 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.546/261.546 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 261.039/261.039 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 281.445/281.445 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.558/276.558 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 271.975/271.975 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.426/269.426 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.298/274.298 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 288.887/288.887 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 258.611/258.611 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.489/274.489 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 305.478/305.478 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 292.886/292.886 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 310.348/310.348 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.851/272.851 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 258.666/258.666 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.026/278.026 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.973/273.973 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.064/273.064 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 298.933/298.933 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 276.097/276.097 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.640/272.640 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.802/300.802 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.994/263.994 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 270.258/270.258 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 260.132/260.132 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.071/277.071 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.125/297.125 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.714/275.714 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.809/272.809 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.910/272.910 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.728/262.728 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 262.540/262.540 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.148/262.148 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.757/300.757 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 255.840/255.840 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.960/276.960 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.997/276.997 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.506/277.506 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.342/275.342 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.035/313.035 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.504/272.504 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.449/272.449 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.764/300.764 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 268.729/268.729 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 268.733/268.733 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.612/301.612 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 280.332/280.332 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.706/272.706 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 293.693/293.693 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 292.459/292.459 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 296.946/296.946 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 260.307/260.307 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 260.500/260.500 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.657/262.657 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 265.172/265.172 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 274.220/274.220 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 254.925/254.925 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 257.950/257.950 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 266.350/266.350 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.704/261.704 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.384/277.384 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 269.811/269.811 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.393/273.393 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 306.317/306.317 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 265.646/265.646 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.894/278.894 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.498/269.498 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 298.647/298.647 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.977/272.977 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.944/273.944 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 296.835/296.835 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.990/269.990 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.948/300.948 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.323/273.323 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.065/263.065 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 265.898/265.898 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 315.607/315.607 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.417/259.417 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 310.755/310.755 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 355.276/355.276 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 254.844/254.844 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 270.142/270.142 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.149/263.149 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 267.025/267.025 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.121/299.121 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.548/273.548 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.651/262.651 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.807/262.807 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.633/277.633 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 256.058/256.058 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.816/297.816 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.066/272.066 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 258.701/258.701 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.086/266.086 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 271.882/271.882 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.282/300.282 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.095/297.095 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 281.478/281.478 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.812/273.812 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.137/266.137 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 275.174/275.174 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.931/264.931 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.132/261.132 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 268.977/268.977 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 296.000/296.000 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.030/264.030 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.193/273.193 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.027/261.027 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.444/278.444 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 260.662/260.662 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.103/274.103 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.001/299.001 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.949/263.949 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.129/275.129 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 296.844/296.844 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 292.889/292.889 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.720/262.720 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.580/300.580 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.923/272.923 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 257.699/257.699 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.088/301.088 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.952/273.952 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.939/275.939 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 298.953/298.953 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.593/272.593 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.306/259.306 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.732/269.732 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.384/286.384 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 352.369/352.369 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.107/300.107 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.671/263.671 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.277/259.277 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 305.023/305.023 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 265.972/265.972 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.532/297.532 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.887/313.887 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 265.316/265.316 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.267/263.267 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.503/277.503 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 278.207/278.207 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 294.713/294.713 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.700/297.700 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.456/277.456 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.186/273.186 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.523/266.523 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.612/277.612 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.314/274.314 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.069/276.069 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 257.530/257.530 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 312.924/312.924 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 267.088/267.088 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.879/263.879 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.808/275.808 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 298.149/298.149 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 256.368/256.368 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.911/274.911 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.617/301.617 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 267.478/267.478 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.106/262.106 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 260.687/260.687 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 271.598/271.598 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 323.434/323.434 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.009/311.009 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 312.047/312.047 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 296.987/296.987 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.075/273.075 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 255.544/255.544 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.401/273.401 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.909/275.909 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 256.983/256.983 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.617/300.617 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.283/278.283 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 262.457/262.457 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.352/262.352 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 332.919/332.919 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 282.642/282.642 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 312.272/312.272 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.574/300.574 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.787/263.787 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.886/273.886 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.201/264.201 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 279.502/279.502 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.111/259.111 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.421/299.421 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.689/286.689 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 270.235/270.235 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 307.380/307.380 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 284.675/284.675 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.435/275.435 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 321.519/321.519 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 269.754/269.754 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 270.594/270.594 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 268.158/268.158 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 267.958/267.958 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.132/262.132 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 258.998/258.998 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 298.388/298.388 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.451/278.451 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 304.744/304.744 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 268.463/268.463 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 265.493/265.493 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.006/277.006 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 264.988/264.988 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 289.077/289.077 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.379/277.379 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.897/263.897 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.923/262.923 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.282/278.282 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 265.261/265.261 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 294.957/294.957 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 292.491/292.491 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 258.950/258.950 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.225/297.225 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.904/311.904 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 268.960/268.960 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.767/263.767 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.229/278.229 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 272.331/272.331 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 255.654/255.654 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 300.581/300.581 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.267/277.267 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 277.330/277.330 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.097/262.097 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 301.160/301.160 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 295.840/295.840 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.651/301.651 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 292.609/292.609 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 268.857/268.857 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.129/299.129 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.820/263.820 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.515/262.515 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 270.361/270.361 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 276.955/276.955 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.128/297.128 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 256.676/256.676 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 275.535/275.535 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.674/262.674 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.541/261.541 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 282.699/282.699 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 280.296/280.296 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 295.515/295.515 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 300.971/300.971 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.773/269.773 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.436/276.436 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.060/273.060 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 258.868/258.868 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 265.141/265.141 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 264.925/264.925 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.211/273.211 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.126/269.126 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 261.522/261.522 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.493/278.493 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.243/299.243 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.016/263.016 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.817/274.817 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 265.935/265.935 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 262.749/262.749 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 285.410/285.410 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.578/311.578 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 270.934/270.934 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.835/263.835 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 279.170/279.170 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 143.163/143.163 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 299.762/299.762 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 274.833/274.833 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 312.541/312.541 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 259.985/259.985 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.809/261.809 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 275.804/275.804 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.114/297.114 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 257.495/257.495 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 323.532/323.532 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 298.275/298.275 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.060/273.060 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 274.277/274.277 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.329/266.329 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.951/262.951 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 265.056/265.056 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 260.701/260.701 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.662/313.662 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.838/273.838 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.405/272.405 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 308.028/308.028 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 275.643/275.643 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 266.696/266.696 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 284.632/284.632 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 277.324/277.324 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 269.760/269.760 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.221/262.221 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 271.495/271.495 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 286.559/286.559 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 301.924/301.924 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 284.386/284.386 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.545/264.545 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 435.098/435.098 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 275.593/275.593 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 273.067/273.067 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 309.813/309.813 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 264.836/264.836 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 262.684/262.684 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.511/275.511 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 300.834/300.834 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.538/297.538 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 282.670/282.670 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 262.022/262.022 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 263.410/263.410 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 261.365/261.365 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 278.155/278.155 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.964/313.964 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 306.252/306.252 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 257.794/257.794 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.175/278.175 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 311.295/311.295 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 263.631/263.631 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 288.850/288.850 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 271.280/271.280 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 295.960/295.960 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 339.281/339.281 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 342.596/342.596 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 282.501/282.501 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 276.203/276.203 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 309.671/309.671 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.861/286.861 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 289.896/289.896 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 271.491/271.491 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 286.763/286.763 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 326.438/326.438 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 346.379/346.379 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 273.322/273.322 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 319.549/319.549 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.181/313.181 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 324.485/324.485 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 288.183/288.183 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 304.671/304.671 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 288.410/288.410 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 288.824/288.824 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 297.566/297.566 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 304.075/304.075 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 290.315/290.315 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 317.030/317.030 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 300.166/300.166 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 290.126/290.126 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 346.632/346.632 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 284.571/284.571 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 268.387/268.387 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.016/313.016 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 285.186/285.186 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 278.939/278.939 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 309.242/309.242 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 287.160/287.160 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 284.320/284.320 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 309.547/309.547 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 270.538/270.538 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 290.465/290.465 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 313.966/313.966 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 287.996/287.996 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 272.575/272.575 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 310.481/310.481 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 479.796/479.796 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 285.580/285.580 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 304.990/304.990 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 324.496/324.496 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 285.353/285.353 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 275.583/275.583 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 282.796/282.796 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 291.405/291.405 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 307.317/307.317 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 289.285/289.285 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 308.749/308.749 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 310.755/310.755 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 285.935/285.935 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 325.628/325.628 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 341.209/341.209 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 290.065/290.065 ms Creating image "56087 1/Surface/Diff/neg_x/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 290.269/290.269 ms Creating image "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateTexture(): Error disposing memory 264.730/264.730 ms Creating mesh "56087 1/Surface/Bump/neg_y/0_0_0" ERROR: LandNodeCache.CreateMesh(): Error disposing memory 292.274/292.274 ms ................... Loading script "config/user.cfg" Saving script "config/user.cfg" DESTROYING UNIVERSE Saving spacecrafts Loading script "data/models/spacecrafts/spacecrafts.sc" Saving script "data/models/spacecrafts/spacecrafts.sc" Destroying spacecrafts Destroying planets Destroying stars Destroying nebulae Destroying clusters Destroying galaxies DONE FINISHED